HAPPY TRAILS
ROLE
Lead Programmer
GAME DESCRIPTION
Happy Trails is an innovative VR game built for the Meta Quest 2 that seamlessly blends the thrill of a shooter with the engaging experience of a restaurant simulator. Players are tasked with mixing cocktails for customers by shooting the ingredients into their glasses, and can earn larger tips by executing impressive tricks with their gun. Notably, Happy Trails was showcased at Youmacon 2023.
Key Contributions
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Ported the original game prototype to VR (was originally a point-and-click PC game
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Created a fine-tuned physics based system for performing gun tricks
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Gun spinning
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Throwing / catching
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Quickdraw
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"Deadeye" (time slows for everything but the player's movement)
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Designed the system architecture for the entire project
TOOLS
Unity Engine, Visual Studio, Git, Blender
WHAT I LEARNED
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Planning an efficient, scalable codebase structure through UML
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Decoupling using an event / delegate system
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Creative use of inheritance where applicable
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How to effectively lead and collaborate with a group of programmers in a project of high technical complexity
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Important design decisions for making a proper VR experience
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Reducing motion sickness
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How to improve UX
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Intuitive controls
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Gathering player feedback and using it to improve the experience